Updated

BloomKeeper Patch Notes: Controls, Saves, Difficulty and Achievements

A player-focused reference for hotfixes 1.0.1 through 1.0.3, including controller detection and Calm the Rock.

Match the fix to the problem

VersionChanges relevant to a player
1.0.1Autosave after the first level; corrected ordering of Nudge and Grab/Throw in the controls menu
1.0.2Save-stability work, a tutorial fallback after a map-loading crash, Ancient Tree difficulty changes, and DirectX 12 disabled
1.0.3Ancient Tree Pouic navigation, The Plain and The Arch’s Side balancing, controller detection, and the Calm the Rock achievement trigger

Version 1.0.2 also addressed tutorial and multiplayer-menu translations. Version 1.0.3 adjusted the two named modes differently: Adventure became easier while Peaceful became more challenging. It added tips and corrected spelling. The mode name alone is therefore not a substitute for checking which version a guide uses.

If an old report matches your symptom

First compare the installed build with the developer's linked notes. A historical report about missing first-level progress or a swapped control label may describe a pre-fix version. Record what happened on your current build rather than assuming a reported fix makes all related problems impossible.

For controller issues, note the device and connection method. For an achievement, record the objective reached and whether it triggered; the Calm the Rock fix does not provide its complete unlock route. For progress loss, preserve the original save files and error evidence rather than deleting them to imitate another player's workaround.

These are the developer's reported changes, not a claim that this wiki reproduced every fix. There is no new deployment or repair action for players hidden in this page; it is a reference to help you choose the next useful check.

Sources